Introduction
Documentation for ZigZag, a node-based application for realtime audiovisual work.
ZigZag is a node-based application for realtime audiovisual work. You connect operators into a graph to process signals, textures, and 3D geometry, and see the result update live as you build.
A full manual is on the way. Until then, the docs are split into these parts.
- Getting started covers installing ZigZag on macOS and Windows and building a first graph.
- Editor defines the concepts and terms used throughout the editor and lists its shortcuts.
- Operators is the reference, one page per operator you can add to a graph, grouped the way the add operator dialog groups them.
- Data types describes the kinds of data that flow through connections, such as textures and meshes. Parameter types describes the kinds of settings an operator can have, such as numbers, choice boxes and references.
ZigZag is in pre-alpha. Project files may not open in a later build, and features can change or disappear between releases. Each release is described in the changelog.